Dr Disrespect and shroud debate on how Apex Legends loot RNG can be improved – Dexerto.com

Despite its explosive success, Apex Legends is a far from perfect game, and popular Twitch streamers Guy ‘Dr Disrespect’ Beahm and Michael ‘shroud’ Grzesiek have some ideas on how it can be improved. On March 11, the pair engaged in a public discussion about Apex Legends on Twitter, and the topic they focused on was RNG. RNG, of course, refers to random number generation, a system commonly used in battle royale games to randomize in-game aspects such as loot drops, quality of loot, outcome of certain events, and more.  The Doc believes that RNG should be eliminated from the game, which would be done by standardizing the loot. This means, essentially, that the same items of the same rarities would appear in the same places on the map every game.  Read More: Dr Disrespect argues PUBG is better than Apex Legends in one major wayAccording to the Doc, such a change would legitimize the pro scene, establish points-of-interest for loot, increase the risk/reward balance for specific high-tier items, and create a stronger narrative for casting and/or spectating.  I think Respawn should really consider trying out set loot with @PlayApex. Not only would it legitimize the pro scene by eliminating RNG, it would also create POI for loot, higher risk/reward for specific high tier items, and a stronger narrative for casting/spectating.— Dr Disrespect (@drdisrespect) March 12, 2019 The Doc further expanded upon his idea by explaining how it would work in the early-game stages, which would become even more tactical and strategic since everyone would know where the higher-tier loot is located.  “Maybe everyone drops in with a default, low-end loadout, or nothing at all,” he tweeted. “But with map experience, you would drop in an area with knowledge of what’s there already.” Maybe everyone drops in with a default low end loadout or nothing
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